Counter-Strike: Global Offensive first released in 2012, but work is still ongoing on the popular competitive shooter. The latest patch notes show what has changed in this new update, which includes the removal of a glitch that was preventing detonations from doing damage and some tweaks to a few maps.
The map that’s seeing the most substantial changes is Mirage, which is shifting and adding a few features to open up new tactical options. If you know these maps like the back of your hand, there might be some changes that will catch you by surprise. Here’s the full list of changes introduced by this update.
[ MAPS ]
Cache:
Various visibility improvements
Optimizations
Various minor bug fixes
Updated radar
Studio:
Fixed players not taking damage from bomb detonation
Clipping improvements
Improved visuals of CT / T streets
Various minor bug fixes
Train:
Opened up skybox over building separating Ivy/A site
Various visibility improvements
Various minor bug fixes
Dust2:
Opened up skybox from B halls towards site
Mirage:
Added AWP wallbang spot from palace to scaffolding close corner, A site
Added bench in mid allowing jump up to window boost spot/peek towards cat
Widened T entrance to mid
Lowered trim around B site balcony
Blocked a jump-peek from middle of B site towards cat
[ MISC ]
Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”.
Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits.
Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits.
Game state integration now allows to control precision of reported floating point values using an additional configuration section:
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